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Advanced Resolution Manager

Advanced Resolution Manager

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Devlog

  • Minor fix
    March 08, 2023 by Harpwood Studio
    Fixed: Resized all the rooms when the "resize all rooms" behavior is enabled, because the GameMaker initial room is no longer necessarily indexed as 0. Details: Previously, the resizing of rooms was b... Continue reading
  • Are you using effect layers or surfaces? Read this!
    January 29, 2022 by Harpwood Studio
    If you are using the Advanced Resolution Manager in a project that uses filters layer or surfaces then you should alter a single line of code in the set_resolution script. In the set_resolution functi... Continue reading
  • Updated for GMS2.3.7.403 and later
    January 07, 2022 by Harpwood Studio
    This is a minor but necessary update. Compatible with GMS2.3.7.403 and later. The latest version of the scripts are backwards compatible and they won't break your projects. Just remove the old version... Continue reading
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