Minor fix
Advanced Resolution Manager » Devlog
- Fixed: Resized all the rooms when the "resize all rooms" behavior is enabled, because the GameMaker initial room is no longer necessarily indexed as 0.
- Details: Previously, the resizing of rooms was based on the assumption that the GameMaker initial room was always indexed as 0. However, this is no longer the case, as the initial room can now be indexed as any number. With this minor fix, all rooms will now be resized accordingly when the "resize all rooms" behavior is enabled, regardless of the index of the initial room. This change is backward compatible with previous versions of the game.
- Impact: This fix should have minimal impact on the overall functionality of the game. However, it ensures that the resizing behavior is consistent across all rooms, regardless of the index of the initial room.
Files
Advanced Resolution Manager Scripts for GMS2.3.7.403+ 4.9 kB
Mar 08, 2023
Dynamic Window Resize (BONUS 2) for GMS2.3.7.403+ 43 kB
Mar 08, 2023
Dynamic orientation (BONUS) for GMS2.3.7.403+ 43 kB
Mar 08, 2023
Landscape example for GMS2.3.7.403+ 34 kB
Mar 08, 2023
Portrait example for GMS2.3.7.403+ 34 kB
Mar 08, 2023
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Advanced Resolution Manager
Mobile friendly, resolution manager for GameMaker: Studio 2! Very easy to use! Free and open source!
Status | Released |
Category | Assets |
Author | Harpwood Studio |
Tags | android, desktop, GameMaker, gamemaker-studio-2, gms2, ios, manager, mobile, resolution, studio |
More posts
- Are you using effect layers or surfaces? Read this!Jan 29, 2022
- Updated for GMS2.3.7.403 and laterJan 07, 2022
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