Updated for GMS2.3.7.403 and later


This is a minor but necessary update.  Compatible with GMS2.3.7.403 and later.  The latest version of the scripts are backwards compatible and they won't break your projects. Just remove the old version before importing the new one.

Now all arguments except the _design_value in the set_resolution are optional meaning that:

set_resolution(640);

is the same as:

set_resolution(640, false, false, false);


The set_gui_size script has been impoved. Both arguments are optional now. If both arguments omitted then the GUI layers size will be the same as the game's resolution.  If either argument ommited then it will be calculated to fit the current aspect ratio of the game's resolution.

Files

Advanced Resolution Manager Scripts for GMS2.3.7.403+ 6 kB
Jan 07, 2022
Landscape example for GMS2.3.7.403+ 34 kB
Jan 07, 2022
Portrait example for GMS2.3.7.403+ 34 kB
Jan 07, 2022
Dynamic orientation (BONUS) for GMS2.3.7.403+ 44 kB
Jan 07, 2022
Dynamic Window Resize (BONUS 2) for GMS2.3.7.403+ 43 kB
Jan 07, 2022

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