Memory Match Game - prototype for GameMaker: Studio 2
This project is also written for HaxeFlixel and can be found here.
This project is licensed under CC0 public domain. For more information, see the LICENSE file.
The updated version for GMS2.3 has a few tweaks like centering the cards on the viewport and some text feedback based on user's actions on the bottom, as you can see on the HTML5 build above.
Memory Match Game is a working prototype. It sure lacks polishing, which I may or may not do in the future. All graphics assets are very simple and they are "placeholders". You may replace them with your artwork if you wish so. To replace the cards artwork, simply replace the frames of the spr_card. The code is fully documented and I believe it is easy to be grasped. You can change the code as you see fit.
This is my very first GameMaker: Studio 2 project, so any feedback, recommendations are welcome, especially if it is going to make me better with GMS2! The "flipping" of the cards is animated, so that gives a little bit of something more, compared to a simple sprite change. The "flipping" animation is simply the sprite's x scale manipulation is a way that gives the illusion of 3d. This simple technique is based on a video from "The Step Event" YouTube Channel and can be found here.
No attribution or credit is required, but I'd love to see your game that might come from this project. You could tweet me at @GeorgeHarpwood and show me your work if you feel like it...
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